ANM 324 Project
1
For most of you this first project is an adventure and a significant challenge
because you are using a totally new piece of software with drawing tools that
donÕt feel very natural. I appreciate those challenges and try to push
you a bit in how you look at these everyday objects. YouÕll be seeing
your skill with Illustrator grow enormously over the course of the first two
projects. Keep up the good work!
HereÕs my general grading criteria for this project:
Note: 5pts deducted
for missing group critique 10pts for missing submission deadline. You can view your grade and additional
comments regarding late submissions or missing comments in the gradebook.
95-100-drawing is accurate, demonstrates good control of tools and includes accurate lighting effects (your subject had a high level of difficulty)
90-95-drawing is accurate, shows adequate control of tools lighting and fills considered but not complete or accurate (subject not as challenging)
85-90-drawing is accurate, fills not complete, lighting not adequately considered
80-85-drawing and use of tools lacks control, lighting not adequately considered
70-80-drawing not controlled, lighting not considered
70-below very late work
Frazier Group
Courtney Allred
- It looks like you had fun with this project.
Your colorful screen gradient and the starburst in the background add flare to
the iPhone.
Although the front and side views are less challenging than a
perspective view, you have done a very good job of illustrating the phone surfaces.
I particularly like the metallic look youÕve given the frame in the side view
with a stroke thatÕs slightly lighter than the fill. YouÕve also incorporated
excellent detail in the home button with the gradient and the buttons
protruding in the font view. As
your drawings become more complex youÕll find that using named layers will help
organize illustrations. Nice work!
Sara Sorrel Lucic-I realize you submitted three views but I chose to show the side view that was slightly more challenging. Although the smart phone doesnÕt have a lot of detail you have done a good job of illustrating the overall body, screen and other controls. I like the fact that you added the name in an almost precise match with the Samsung style. The perspective looks accurate and I see a hint of a shadow on the power button. What I would like to see is a cast shadow that grounds the phone on it surface. The easiest way to apply is to create a new layer under all the existing layers and, in this case draw and rounded corner rectangle that approximates a shadow that might be formed. The most realistic shadows are slightly soft and transparent. Transparency can be adjusted in the layer palette and a blur can be applied in the Filters>Stylize> Blur. I donÕt expect you to know all this at this point but a simple shadow would be doable.
Ramona Pinto
-Illustrating a TV controller adds the complexity
of lots of buttons and labels. The
basic shape of the controller looks good and I especially like the radial
gradient that you applied from the center of the device. This gives it form and
implies a curved shape that I would expect it to have. YouÕve added all the necessary buttons..the trickiest part is
getting them alignedÉthe align tools can be a tremendous help with this. As
drawn the buttons are very flat and donÕt show the relief they would have on an
actual controller. The easiest way to add depth is to add consistent shadows to
the buttons. If you select one of your buttons and got
Effect>Stylize>drop shadow
you will see what I mean. This is technique that will help you
with the next project. Type is a nice added feature but in my view the type
doesnÕt fit some of the buttons.
Sometimes this is a result of using a font thatÕs not universally
installed.
Yekaterina Skryagina-We have a lots of similar
phones in this groupÉyour iPhone is very well drawn
and the gradient on the screen clearly establishes the direction of light. I
particularly like the consistent surface colors that conform to that
light. Detail is very good as well.
The buttons on the side show a very nice relief. The cast shadow further reinforces that light from the top
leftÉthe shadow is quite darkÉI suggest using some transparency to make it less
harsh. The end view of the phone
should be a bit darker. The easiest
way to do this is make that end its own separate shape in the layers. ItÕs a
bit tricky because of the curveÉto show that soft edge a gradient fill would
probably be best. YouÕve
demonstrated very good drawing skills!
Joanne Tien
-
Your phone has excellent
perspective and form thanks to the effective use of gradients on the screen and
edges. Yes, I see the use of the
3D extrude on the screen to establish the perspective. This can also be done with the
Effect>Distort Transform>Free Distort which is a bit easier to modify
that the 3D tool. Nevertheless, glad to see you challenging yourself with these
tools! The lighting effects look very good. The cast shadow is effective. The
gradient on the side button looks a little awkwardÉmight be better to just have
a rectangle with a slight shadow to show its relief. The file indicated that you used images of the T-Mobile and
Samsung. ThatÕs fine but when you
place these in Illustrator they are ÒlinkedÓ to the image and not sent along
with the main file. There are reasons for doing this in print publication but
typically itÕs best to just embed the image. This is an option in the tool
property menu when the image is selected.
Glad to see you trying all these new techniques!
Regina Zerne
-Your tablet (I think itÕs
a tablet) is quite challenging with the perspective view and the addition of
the earphone and charger cords.
The gradients you applied to the screen and back edge, add to the
realism. I would like to see a bit
more depth with the control buttons on the top and sideÉgiving them a little
relief with a hint of a shadow would do this. IÕm wondering why the cast shadow of the tablet is showing
at the top (left end). Based on the strong shadow at right and bottom wouldnÕt
this be fully illuminated? I love the addition of the cords they are really
well drawn. They could also use a
cast shadow to be consistent with the lighting in the scene. HereÕs a great
technique to easily add a shadow to the cords: just select and go to
Effect>Stylize>Cast Shadow you can adjust the shadow to make it look
perfect. Good work!
Rosenwald Group
Carla Barrett-WowÉIÕm guessing
this is a multi-system controller that does away with all the gadgets by the TV?. IÕve never
seen one but itÕs beautifully illustrated.
YouÕve given the controller
exceptional detail with all the buttons and the metallic look
on the edges. I especially like the shadows (gradients) on the buttons with
make them very realistic. The cast shadow of the controller ground is
beautifully on the surface. You will find with future work that breaking the
drawing down into organized layers will help you work on areas and lock others.
IÕm looking forward to your next project, which will give you an opportunity to
explore all these techniques further.
Stacy Carlton
-Your X-Box controller looks like we could
reach-out and grab it! Those thumb buttons have great relief and depth thanks
to the perspective youÕve used, color variation and gradients. I especially
like the highlights of brighter shapes around the edges, which imply the curved
form of the handholds. You might
try applying a blur to these to blend them into the handle flawlessly. Effects>Stylize>FeatherÉyouÕll
love the effect that results. Best
use of layers IÕve seen so farÉmaybe youÕve used illustrator before? Nice!
Samantha Hafner-Your top-view of the phone is very geometric..not as challenging as a perspective view but IÕm sure youÕve learned a lot with this illustration. I like the fact that youÕve incorporated a gradient on the screen and added a cast shadow to ground the phone on a surface. The home button would be more realistic if you added a gradient to it, which shows itÕs curved shape. I really appreciate the added charger cordÉnice job drawing it. The icing on the cake would be to add a shadow to the cordÉbest way to do this is by selecting it and then go Effects>Stylize>Drop Shadow. Try it and youÕll love the effect.
Andrew Mrowka-You definitely went the extra distance to place your phone in a very creative environment. This could be and smart phone advertisement! I do like the reflection of the phone in the earth. The phone itself looks a little thick for a smart phone. Seems like it could be about half as deep to be more realistic. I see that you made the phone with the 3D extrusionÉitÕs a little tricky to control some of the parameters with it. I also see that you mapped the image of the phone surface. IÕd rather see you draw those elements so you had practice with the drawing tools and could also give them more depth with individual treatment of the buttons. Glad to see you using named layers for the illustraton..youÕll definitely use this technique on the next project. Very creative!
Natallia Ramaniuk-You submitted two views of your
phone and I preferred the more challenging perspective view. At his angle the phone looks very
thinÉwhich is certainly possible. ItÕs quite difficult to make everything
consistent with this perspective but youÕve done a good job on it! I would like
to see more definition in the buttons and coloration on the side of the phoneÉa
gradient might be a more effective way of showing how light would effect the
surfaceÉlike youÕve added to the screen. I would also expect to see a cast
shadow that ground the phone on the surface. The easiest way is to add a new layer and shape at the
bottom of the layer
stack and fill with a shadow tone. Offset this layer to be consistent with an
ambient light source of your choice. Very challenging perspective!
Joseph Staron-It looks like you had fun
with your illustration of the phoneÉthe background green oval puts the
spotlight on the phoneÉit reminds me of an advertisement. The phone itself has
good detailÉwith buttons (are they really yellow ?) on
the edge and at the bottom of the screen.
You did show the effect of light on the screen with the gradient but I
would also expect you to go one step further and add a cast shadow under the
phone to ground it on a surface and add realism. HereÕs one thing to also consider as we begin drawing more
detailed objectsÉleaving the stroke on the outer edge of a shape rather
confines itÉtry turning it off. For example, you could turn-off the stroke on
the yellow buttons and fill with a yellow-white gradient to make them look like
realistic buttons with relief and show the effect of light on the curved
surface.
Kroencke Group
Jessica Beckett-IÕm not really up on all the gaming devices but I think this
is a version of the Game-Boy? This
is actually a very difficult and challenging view to illustrate with an
off-direct angle view. YouÕve done a good job of clearly depicting the base and
hinged back of the controller. I especially like the consideration of shadows
from both the buttons and the base. Your screen gradient further reinforces a
general direction of light. This
view requires a significant attention to perspective to get it perfect.
The up-down, left-right button is skewed
so that it doesnÕt align with the surface panel and the hinged top should be
receding to a imaginary vanishing point to the
left. YouÕve given the controller
the same color fill and defined the separate surfaces with stroked outlines.
Consider turning off the stroke and instead using a slightly lighter or darker
tint of the color to show that surface. This technique will result in a more
realistic form. I do like the fact
that you added a strong shadow.
Considering the direction of light, the lid would also be casing a
slight angular shadow over the surface.
You could draw a skewed shape that represented the shadow and fill with
a very transparent tint thatÕs the same color as the current shadow. Very challenging and I know you learned
a lot.
Scott Ewalt-Your X-box controller has a very rich surface colorationÉmakes the viewer want to reach-out and Òtake controlÓ. I especially like how youÕve used gradients to add subtle color blends to the buttons. This adds realism, although there could be some soft cast shadows from the buttons with highest relief. The controller shape is very precise and demonstrates good skill with the drawing and arranging of the shapes. In future work you will find it very helpful to arrange in named layers to help organizeÉthis will simplify selecting and locking all those paths. A couple things to consider: Turning the stroke off the gray bottom shape will give a smoother overall look. I would like to have seen a cast shadow from the controller onto an imaginary surface to ground it. Nice work!
Renee Hyatt -Your phone looks great. YouÕve incorporated lots of detail and I know itÕs challenging to arrange all those bits and pieces accuratelyÉyou did it! The screen with gradient adds realism and the cast shadow is soft and believable but probably should also show the antenna. A couple of suggestions to consider: If any of those buttons are raised-up, which I suspect they are, then a hint of a shadow would add consistency to the overall drawing. Try drawing without depending on a visible stroke to define your large phone shape. YouÕve made the right side darker which is perfect..try turning off the stroke of the top shape and see how much better that transition looks. YouÕre going to have fun with the next project!
Daphne Orzalli-I feel like I can
reach-out and touch your controller. Your drawing is precise and all those
buttons are perfectly aligned. I particularly like the subtle shadows cast from
the raised buttons..thatÕs
an added detail that makes the illustration much more believable. Why are they
not consistent on all buttons? The cast shadow looks a like itÕs skewed to the
rightÉas if the controller is tipped-up.
Perhaps this reflects the actual shape? YouÕve used layers very
effectivelyÉnot something I expect at this point!
Excellent work!
David Rosales-Your
side view of the iPhone is quite challenging due to
the perspective. With such a dramatic view, a very slight miss-alignment can standout. I think the top of the phone should be
receding a bit more towards a left vanishing point. Illustrator actually has a
perspective grid that can help with this sort of drawing but I wouldnÕt expect
you to use it with this project.
I point this out for the benefit of
all who read my comments. YouÕve done a great job with the shapes that define
the edges of the phone. ItÕs very skillfully drawn.
You have shown lighting effects on the screen but a cast shadow would help
define the shape. I would also suggest slightly lighter or darker tints of the
metallic gray color to also show which surfaces are illuminated more directly.
Good job using multiple layersÉyouÕll find with future work that naming them
will also be a benefit. Onwards to the next project where you can further
challenge your drawing skills!
Sarah Wall-I apologize for getting your project into the gallery late. Having said thatÉWow! Your white IPhone looks beautiful. I couldnÕt wait to open it in Illustrator and see if those icons were hand drawnÉ.they were! ItÕs impressive that you took this to that level of detail. The surrounding features of the phone are equally impressive. The bezel and buttons along the side look realistic. I did note that the classic IOS background was an imageÉ.donÕt mind but you could create a gradient to duplicate this look and I would have really been amazed. Here are a couple of suggestions: You donÕt need to show visible strokes to define all the shapes. While it works on the bezel, IÕd turn off on the charger cord. ItÕs much more effective to use lighting effects or color differentials to define the shapes. I also donÕt see any attempt to add lighting effects. You could add a gradient to the home button to show itÕs concave look and perhaps a gradient to the white surface to illustrate itÕs gloss? Nice work!
Anita Kunz Group
Heather Bell-Your
phone view was particularly challenging and you chose to place is on what looks
like the edge of a table. YouÕve
done a very good job with the perspective. This is difficult, but the view is
believable. I also like the fact that your screen gradient reinforces the
general direction of light from the lower-left. IÕd like to see a little more detail and lighting effect to
show the shape and relief of the buttons.
DonÕt be afraid to zoom it very close to work on that level of detail
and also consider turning the stroke off if it doesnÕt add important detail to
the element. You can use color variation to show highlights and shadows. YouÕve
added a drop shadow to a shape that defines part of the phone base. But that shadow is not consistent with
the phone resting over the edge of the table. The shadow should break and cascade down the front of the table. There are a couple ways to achieve this
but at this point in skill development, I would suggest just drawing separate
shapes that would represent the two shadow parts. Layer them under the phone
but on top of the background and fill with your shadow color. To blur, go to
Effect>Blur>Gaussian Blur (this is adjustable).
OKÉyou probably didnÕt want to know all
this but it will definitely help you with the next project.
Brittany Williams-IÕm sure everyone in class was in awe at your illustration of the TV controller. ItÕs photorealistic and beautiful. ThereÕs no question that this is not the first time youÕve drawn with vectors in Illustrator. A drawing at this level of detail shows exceptional skill. WhatÕs most important to point out to the class is that everyone has the ability to achieve this level of skill. It takes practice and an understanding of whatÕs doable with the drawing tools. The Òwild cardÓ is also, understanding how light affects surfaces. For example, the very subtle highlights that youÕve added to the edges along with gradients give it form and render the surfaces very realistically. With such an extreme perspective you also had to deal with vanishing points and text that had to be consistent with the perspective. The Effect>Distort & Transform>Free Distort tool makes this possible. IÕm looking forward to your Variations project. Amazing work!
Amy Pearson-
Your
very stylish LG phone has some very strong features. My first impression is
that youÕve considered the dominant light and shown a consistent effect of that
light on both the screen and with the cast shadow from the phone body. I appreciate the fact that you tried to
recreate the LG logo..LifeÕs
Good! I think there are some
things to consider with the buttons. YouÕve tried to show them in relief with
the addition of a transparent radial gradient. As is, they look a little harsh
around the edges. What if your gradient was based on a darker shade of the
purple fill? I think this might blend more effectively and give the button a
more realistic look. I might also
consider using a very slight gradient on the phone surfaceÉthe same gradient
used on the buttons but linear would likely work nicely for this. YouÕve
developing good drawing skills and an eye for lighting.
Sahista Shobna-
The perspective view of
your phone is much more difficult than a top view. I like the fact that you
challenged yourself. In that perspective view, the top looks very precise but
the bottom edges make the base appear larger that is should. Editing this shape
requires some subtle corrections with the direct selections tool. YouÕll become very familiar with this
tool and editing shapes as we delve into more complex illustrations. I
appreciate your consideration of lighting effects on the screen and phone
shape. IÕd like to see the buttons with a hint of shadow for consistency. Although they look small you can zoom
in closely and add shadows with new drawn elements as you did with the phone
base or try selecting a button shape and then go to Effect>Stylize>Drop
Shadow. Good skills, which youÕll
develop further in the next project.
Margaret Temple-
Your top view of the Nintendo
controller looks very good. I especially like the color match youÕve doneÉvery
realistic! The shapes involved are all basic shape tool objects. ItÕs clever
how youÕve drawn the thumb control by covering up the corners of a rectangleÉhey,
if it works go for it. But this type of shape makes it more difficulty to apply
effects..like shadows. WeÕll
learn that there several ways to create these more complex shapes by either
drawing with the pen tool or combining shapes using the Pathfinder
features. I appreciate the fact
that youÕve applied lighting effects to the body and some buttons. The shadows
on the buttons are not quite consistent with the dominant shadow on the body.
As I mentioned in a group memberÕs work, an easy way to apply very controlled
shadows is with the Effects>Stylize>Drop Shadow tool. With it you can be
very consistent with direction of light throughout your illustration. Good drawing
skills.