The desire for equilibrium is a design principle, which can be compared to our own mental and physical sensibilities. We don’t like to be caught off balance. We likewise don’t like to see pictures that seem out of balance. This is a bodily felt sensation. In visual terms, imbalance is disturbing. At worst, it can produce vertigo. At best, it can attract attention or create tension.
In the world of 3D art, balance is a physical fact with which artists have to grapple. In 2-dimensional art and design, the concept of balance is based on a different set of concepts. Heavy might mean a bright color, not something that weighs a lot.
In pictorial balance we imagine a centered vertical axis with some kind of equal visual weight on either side. This relationship is like a fulcrum on a seesaw, as in the following diagram. The smaller one at a greater distance from the fulcrum balances the larger square near the fulcrum. This type of balance works as well in real space, as pictorial space. |